Sega is reconsidering its stance on gaming NFTs as a result of the outcry.
Sega, a well-known video game manufacturer, may refrain from introducing NFTs due to fears that they are a money-making technique.
Although some consider gaming NFTs as an excellent use case for blockchain and cryptocurrency, gamers are beginning to doubt the motivation behind their widespread adoption.
Skepticism about NFTs is not new, as seen by the response to the price of in-demand NFT artwork. While gaming NFTs at least provide in-game functionality, the same cynicism exists for some.
YouTuber YongYea recently warned his 1.17 million subscribers in a video that the game business is trying hard to “normalize NFTs.” But, he claims, this is being done without justification for how and why it would help gamers.
“Numerous game companies have already expressed their desire to normalize NFTs and have to provide any sort of good reason, explanation, example, as to how this would revolutionize gaming…”
He critiques the trend toward Play-2-Earn, in which games become less about enjoyment and escapism and more about “an investment opportunity” for publishers to capitalize on.
Sega is aware of the opposition. Sega CEO Haruki Satomi stated at a recent management meeting that his company is interested in experimenting with NFTs. Satomi, on the other hand, recognized the negative feeling that surrounded them.
He voiced skepticism about Sega’s approach to the subject, emphasizing the necessity to placate authorities and determine consumers’ acceptable bounds.
“We need to carefully assess many things such as how we can mitigate the negative elements, how much we can introduce this within the Japanese regulation, what will be accepted and what will not be by the users.”
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