The storyline of Battle of Multiworld focuses on a war between the Universe Creators and the ancient Monster who is known as the Multiverse Bosses. The Universe Creators won the war and sealed all the Monsters. They then used the five elements which are Metal — Wood — Water — Fire — Earth to create the worlds in Multiverse.
Concept project – What is Battle of Multiworld?
Battle of MultiWorld is an NFT game that is built on Binance Smart Chain platform in which it supports players in controlling their digital property to join the game. Players receive rewards as BMW tokens and exchange items in the shop. All the NFTs in the game use Standard ERC-721 which allows free exchange in the normal NFT market.
The gameplay of BMW is diverse with multiple play modes such as PvE, PvP, Raid Boss, Conquest, and Tournament features. Players can gain EXP and BMW tokens after each winning battle. They can also trade NFT items with other players in the NFT market with high liquidity.
Their game is a story about multiverse wars fighting to rule the multiverse which is based on the plot in the introduction. Every world needs to train its characters for their fighting skills and their strengths to prepare for those combats in the future. Training for characters can be delivered by PvE mode in which characters will fight against Monsters in each world (each world has its own Monster system with indicators). Characters can also be trained to increase their indicators in PvP mode. Characters from different players can compete with each other. These PvP and PvE modes both support players to gain benefits if they win. Their game follows the current trend in which it does not require players to pay gas fees in the battle. The highlight which makes our game competitive compared to others is the conquering feature. The Player’s worlds can conquer other worlds to increase their benefits. This conquering feature encourages players to join the game more often to gain advantages in those intensive combats against the other worlds. Besides, our game creates a tournament system for characters to participate in the fierce battles.
- Choose the world you belong to
- Summon your characters
- Purchase in-game items
- Participate in PvE, PvP, Raid Boss features to earn your valuable rewards
- Build your squad to join the exciting conquering mode
- Participate in our fierce tournaments
Earth – Human world – Earth
Characteristics: This world is developed in Science and Technology with modern and high-tech weapons
Atlantis – Marine World – Water
Characteristics: This world has a powerful combination of Waterpower with Science and Technology
Underworld – Hell – Fire
Race: Devils – Fallen Angels
Characteristics: This world uses dark sorcery
Olympus – Heaven – Metal
Race: Gods – Angels
Characteristics: This world uses god’s magic
Outside World – Outlander – Wood
Race: Dragon, Giant Animals
Characteristics: This is the world of dragons and giant Animals; their main power is based on their giant body and the advantages of appearance compared to other races.
Below is the starting indicator table for these roles above. Starting means level 0 when the character is newly bought and has not joined PvE and PvP.
This character will be created by summoning features in each world. Those warriors who are activated when the player chooses to go into one world will belong to that world. Each character will have a system of indicators about their power to support in the gameplay modes such as PvP, PvE, and Raid Boss.
Monster is the player’s enemy in PvE mode. In PvE mode, players can fight against monsters to earn tokens as a reward. Players can join PvE daily with 10 stages in total to conquer. Each stage arranges monsters with quantity and types in an ascending level of difficulty. Players must kill all the monsters on the stage to become the winner in that stage. The order of stages to play must be from easiest to most difficult level. The more monsters are killed the more tokens the player will earn. It is similar to Hero in that Monster has a set of indicators (including HP, Damage, Def, %Critical, %Critical Damage) and skills.
What is the project trying to achieve?
Their mission is to create a fair and transparent metaverse where players can both enjoy and make money from their investments. Unlike the other games in the market, their aim for the game is to create a competitive environment that promotes players’ attendance. Players have to join Battle of MultiWorld very often to develop their strategies as well as experiences. Their priority is for players to stay and gain profits from the game for the long term instead of short-term investment. All players or investors can gain profits from taking in any part of the game.
Their vision is to build an NFT game on Binance Smart Chain in which supports players in controlling their digital property to join the game. Players can use their characters to defeat Monsters in their world, compete in PvP mode, take part in conquering the other worlds and join different tournaments. Players receive rewards as BMW tokens in these play modes. In addition, players can own a range of items in the game by shopping in BMW’s marketplace or collecting while defeating Monsters. All the NFTs in the game use Standard ERC-721 which allows free exchange in the normal NFT market.
What is unique selling point?
The characters will be allocated in positions 1,2,3 when the game starts (The formation has been arranged before the game starts). Character in position 1 will take all the attacks from the enemies, once they are killed it will be a character in position 2 taking all the attacks, then it will be the turn for the character in position 3 to take over all the attacks. The structure of the Player killing mode (PK) will be divided into many rounds until one team kills all the characters from their rival team and become a winner. There will be a countdown timer for each round in 10s for both teams. When the game starts the system will randomly pick 6 skills from 3 characters to use in the fight for 3-Character formation. There will be 4 skills to be chosen for 2-Character formation. Each character will have 3 compatible skills as explained in the Character session. When these characters in one team join the game, the system will randomly choose skills for the characters following the designed rate (6 out of 9 skills from 3 characters, it is not necessary to pick 2 skills from each character, but it can be 3 skills from 1 character, 2 skills from another character as long as there are 6 skills to be used in total. See more details in the Character session). One skill to use in a fight for this round and another will be randomly picked to be used for the next round. In the meantime, counting down players can use supporting items to buff the advantage effects such as recovering Blood, increasing Damage, immune to Damage, etc. Every supporting item is available for only one-time use and there is a maximum of 3 items allowed for supporting.
Every world in the game has its own monster system with its typical features. Players can earn BMW and EXP for their character by fighting against Monsters in the game. There are 10 stages in total for players to fight against monsters in PvE mode. There is one Monster in each stage and Players can only use one character to fight against them. Players have to start from the first stage and they can only move to the next stage if they win over the Monster in that stage. Players can relay in those stages which they have won. The indicators in the stages in which the player has played will be reset after 24 hours since the latest stage. As a result, players will have to replay from the beginning. The number of turns per day that a player can fight against the monsters depends on the rarity of their character. The higher the rarity is the more turn the character can fight against monsters and vice versa. The number of turns the character can fight will be deducted after each fight no matter if the character wins or loses. When the number of turns to fight is back to 0 that character will no longer be able to fight. The number of turns for each character will be reset after 24 hours of the latest fight.
- Token Name: Battle of MultiWorld
- Ticker: BMW
- Blockchain: BSC
- Token Standard: ERC-721
- Contract: Updating…
- Token type: Utility
- Total Supply: 1,000,000,000 BMW
- Circulating Supply: Updating…
Token release schedule
Token use case
To buy and sell, players must utilize their native token. A 5% fee will be added to each transaction.
How to own the token?
Min & Max Contribute: TBA
Market and Community
In the upcoming time, Battle of MultiWorld is going to launch IDO on Mochi Lab, one of its strategic partners. Mochi Lab is a multi-chain decentralized exchange ecosystem for non-fungible tokens (NFT). Mochi Lab is not only a strategic partner but also an incubator for Battle of MultiWorld . Their collaboration includes IDO support, community expansion, cross-staking, cross-marketing, and incubator service.
Battle of MultiWorld has crossed the mark of 62,900 Followers on Twitter
Conclusion and analysis
Battle of MultiWorld is going to offer a private and public sales at Mochi Lab in the upcoming period. With the collaboration from Mochi Lab, players of Battle of MultiWorld can exchange their NFT items more easily with high liquidity.
Find more information about Battle of MultiWorld
- Website: https://bmwar.io/
- Twitter: https://twitter.com/bmwar_io
- Telegram Announcement: https://t.me/bmwar_ann
- Telegram Group: https://t.me/bmwar_io
If you have any questions, comments, suggestions, or ideas about the project, please email [email protected].
DISCLAIMER: The Information on this website is provided as general market commentary, and does not constitute investment advice. We encourage you to do your own research before investing.