Research Finds 40% Of Web3 Game Accounts Are Bots

Levan Kvirkvelia, the founder of Jigger, an anti-bot protection software, released a report claiming that 40% of the player base of web3 games are bots. The study presented evidence of 20,000 bots across more than 60 web3 games.
Research Finds 40% Of Web3 Game Accounts Are Bots

Bots are a problem in most games that allow account valuation. Outside of web3, people bought and sold game accounts that contained rare items, skins, or highly competitive ratings. Investigating the source of bots in web2 can be very difficult because the data is redirected through the VPN to hide the identity of the bad guys.

Kvirkvelia’s research uses blockchain transparency to link wallets and creates a probability matrix to establish possible bot candidates. A screenshot from Kvirkvelia’s Jigger company presents a visualization of interconnected accounts, as shown below.

The report lists several more web3 projects with their respective bot rates. Some projects are more than 80% bots, there are even DeFi projects targeted by taking advantage of referral programs.

Jigger has also released a collection of all the results on its website. A form on the website allows users to request the inclusion of Web3 tokens for analysis.

Research Finds 40% Of Web3 Game Accounts Are Bots
Source: Gallery Jigger

Polkastarter Gaming CEO Omar Ghanem was not surprised when he read the report:

“This comes as no surprise; the truth is, the data we have in the space shows almost 2M wallets have interacted with gaming dApps – which is far from a good indication of REAL active players.”

Louis Regis, founder and CEO of Xborg, also confirmed that “many games artificially boost their player bases with bots and multiple accounts in order to increase their valuations.”

Research Finds 40% Of Web3 Game Accounts Are Bots

Currently, there is a move in the web3 industry to move from Play-to-Earn and to Play & Earn. The Play & Earn mechanism usually does not require the player to own a cryptocurrency wallet to start. Xborg and Polkastarter Gaming are two leading companies in this space, focusing almost exclusively on gameplay.

While the data may require more thorough testing to rule out bias, the technology is undoubtedly impressive. The ability to track, detect, analyze, and visualize blockchain data to reveal the hidden picture of the dApp user base is a powerful tool in the fight against fraud and manipulation.

DISCLAIMER: The Information on this website is provided as general market commentary and does not constitute investment advice. We encourage you to do your own research before investing.

Join CoinCu Telegram to keep track of news: https://t.me/coincunews

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Harold

CoinCu News

Research Finds 40% Of Web3 Game Accounts Are Bots

Levan Kvirkvelia, the founder of Jigger, an anti-bot protection software, released a report claiming that 40% of the player base of web3 games are bots. The study presented evidence of 20,000 bots across more than 60 web3 games.
Research Finds 40% Of Web3 Game Accounts Are Bots

Bots are a problem in most games that allow account valuation. Outside of web3, people bought and sold game accounts that contained rare items, skins, or highly competitive ratings. Investigating the source of bots in web2 can be very difficult because the data is redirected through the VPN to hide the identity of the bad guys.

Kvirkvelia’s research uses blockchain transparency to link wallets and creates a probability matrix to establish possible bot candidates. A screenshot from Kvirkvelia’s Jigger company presents a visualization of interconnected accounts, as shown below.

The report lists several more web3 projects with their respective bot rates. Some projects are more than 80% bots, there are even DeFi projects targeted by taking advantage of referral programs.

Jigger has also released a collection of all the results on its website. A form on the website allows users to request the inclusion of Web3 tokens for analysis.

Research Finds 40% Of Web3 Game Accounts Are Bots
Source: Gallery Jigger

Polkastarter Gaming CEO Omar Ghanem was not surprised when he read the report:

“This comes as no surprise; the truth is, the data we have in the space shows almost 2M wallets have interacted with gaming dApps – which is far from a good indication of REAL active players.”

Louis Regis, founder and CEO of Xborg, also confirmed that “many games artificially boost their player bases with bots and multiple accounts in order to increase their valuations.”

Research Finds 40% Of Web3 Game Accounts Are Bots

Currently, there is a move in the web3 industry to move from Play-to-Earn and to Play & Earn. The Play & Earn mechanism usually does not require the player to own a cryptocurrency wallet to start. Xborg and Polkastarter Gaming are two leading companies in this space, focusing almost exclusively on gameplay.

While the data may require more thorough testing to rule out bias, the technology is undoubtedly impressive. The ability to track, detect, analyze, and visualize blockchain data to reveal the hidden picture of the dApp user base is a powerful tool in the fight against fraud and manipulation.

DISCLAIMER: The Information on this website is provided as general market commentary and does not constitute investment advice. We encourage you to do your own research before investing.

Join CoinCu Telegram to keep track of news: https://t.me/coincunews

Follow CoinCu Youtube Channel | Follow CoinCu Facebook page

Harold

CoinCu News

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